Week 11 - Quack Attack Assignment 3 Playtesting
The first few rounds of the playtesting had a lot of issues around the assets, with scaling issues mix of smoothing and non smoothing and just different scales of ducks for unknown reasons. Mix this with misunderstanding on mechanics the original versions where very rough. There was still useful feedback and we improved upon what there was.
Custom ducks
The custom ducks got a lot of feedback, namely the healing duck had a lot of issues surrounding how if multiple grouped up it would prevent hordes of ducks from dying and would also cause performance issues with updating the health of large groups of ducks.