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IGB102 - Zeke Smith

Week 6 - Asteroids Game Development

Using Gdeveop I have been making asteroid alert a top down arcade style shooter.

I have learned the basics of top down controls which differs a fair amount from the previous platformer controls. I have also been getting more familiar with the events view and how it works. understanding the timer a bit better for how spawning works has been quite an eye opener.

This week I was able to have the project setup fully and I am looking to expand on the functionality with health and powerups.